SNIFF N' GLUE was produced as my senior thesis film at the Pennsylvania College of Art & Design. It was written and storyboarded in early 2025 and steadily pieced together over the course of one year. I'm responsible for all visual assets. 3D assets were modeled and animated in Blender 4.4 while all textures were hand-drawn in Procreate. The titular birds were animated frame-by-frame in Moho Pro 14.5 and imported into Blender. Sniff was voiced by my dear friend Quinn.